JARVAN IV THE EXEMPLAR OF DEMACIA
JARVAN IV
THE EXEMPLAR OF DEMACIA
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Classical splash art of Jarvan IV - league of legends |
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Icon of Jarvan IV - league of legends |
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Jarvan IV in game PNG - league of legends |
Informations about the champion Jarvan IV:
Title: The Exemplar of Demacia
Real Name: Jarvan Lightshield IV
Pronouns: He/Him
Release Date: March 1st, 2011
Primary: Tank
Secondary: Fighter
Region of Jarvan IV is: Demacia.
LORE OF JARVAN IV
Soon after King Jarvan III’s coronation, he addressed the people of Demacia. Even though there were still many foes beyond the borders of their proud kingdom, several of the noble families had begun to feud with one another, some even raising private militias to seek the favor of their new king.
This would not stand. Jarvan would not allow such dangerous rivalries to develop, and declared his intention to end the feuding by marriage. His bride, the Lady Catherine, was much beloved by the people—and courtly gossip had long held that the two shared some secret fondness for one another. The bells of the Great City rang for a day and a night in celebration, and by year’s end came the announcement that the royal couple were expecting their first son.
But all joy was forgotten when Catherine died in childbirth.
The infant, named for his father’s line, was declared heir apparent to the throne of Demacia. Torn between grief and elation, Jarvan III swore never to take another wife, and that all his hopes and dreams for the kingdom’s future would live on in his son.
With no memory of his mother, the young prince Jarvan was raised at court, groomed and guarded every moment of his life. The king insisted that he receive the finest Demacian education, learning from an early age the moral value of charity, the solemn burden of duty, and the honor of a life spent in service to one’s people. As he grew, he was also introduced to the history and politics of Valoran by his father’s seneschal, Xin Zhao. Hailing from distant Ionia, this loyal protector taught the prince about the world’s more spiritual philosophies, as well as the myriad arts of war.
During his military training, Prince Jarvan found himself facing a brash youth of the Crownguard family named Garen. The two were of similar age, and became a quick pair—Jarvan admired Garen’s sheer determination and fortitude, and Garen looked up to the prince’s tactical instincts.
When Jarvan came of age, his father rewarded him with the honorary rank of general. While it was not necessarily expected that the heir to the throne would take to the field of battle, Jarvan was determined to prove himself, with or without the king’s blessing. The lands beyond the Argent Mountains had long been contested by the empire of Noxus, creating an almost lawless frontier where foreign reavers and warring tribes threatened many of Demacia’s allies. The prince pledged to bring stability back to the region. His great grandfather had been slain by a foul Noxian brute many years ago, in the first clashes between their nations in the south. Now, that insult would finally be answered.
Jarvan’s armies won victory after victory… but the carnage he witnessed in the outlying towns troubled him deeply. When word came that the Gates of Mourning had fallen, he resolved to drive onward into Noxian territory, against the advice of his lieutenants.
Inevitably, with the battalions spread so thin, Jarvan was encircled and defeated by Noxian warbands before he even reached Trevale.
Refusing to surrender, the prince and a handful of other survivors fled into the forests, only to be hounded for days by enemy scouts. Eventually, pierced through his side by an arrow, Jarvan collapsed into the shade of a fallen tree, where he drifted in and out of consciousness. He was devastated. He had failed his family, his kingdom, and his brothers-in-arms.
Doubtless he would have died there, alone, were it not for Shyvana.
This strange, violet-skinned woman somehow carried Jarvan all the way back to Demacia, to the old castle at Wrenwall, where she proved herself a kind and worthy companion during his days of healing. At first taken aback by her outlandish appearance, the garrison commander could not deny that she had done a great service to the throne in saving Jarvan’s life.
Unfortunately, Shyvana was herself being pursued—by the monstrous elemental dragon Yvva. When the castle’s watchmen spotted the beast on the horizon, Jarvan saw a chance to redeem himself. As Shyvana prepared to meet the beast in the skies in her half-dragon form, the prince limped from his bed to marshal the garrison, and reinforce the walls. He took up his lance, and swore that they would return to the Great City with the head of Yvva, or not at all.
The battle was swift and deadly. When his men were driven in fear from their posts, it was Jarvan who rallied them. When they were wounded, it was Jarvan who directed healers to their aid. The fell creature was slain by Shyvana, but it was the prince’s leadership that had held the line. In that moment, Jarvan saw the true strength of the Demacian people—standing together as one in defense of their homeland, no matter their differences or misgivings. He promised Shyvana that she would always have a place among his guard, if she so chose.
With the dragon’s skull in tow, Jarvan journeyed to his father’s court in triumph, Shyvana at his side. Though the king was overcome with emotion at his son’s return, some of the gathered nobles quietly questioned the wisdom of allowing such a creature to stand with the prince… let alone serve as one of his protectors.
Even so, Jarvan resumed his position within the military, also playing a key role in stately matters beyond the defense of the realm. With his friend Garen now Sword-Captain of the elite Dauntless Vanguard, and Shyvana and the Wrenwall veterans training other border garrisons, the prince felt assured that Demacia could answer any emergent threat.
But the kingdom itself was changing.
The Mageseeker order had gained support among the noble families, leading to widespread imprisonment of anyone in Demacia possessing magical talents. Fear of persecution quickly gave way to resentment, and finally rebellion. When mages attacked the Great City, Jarvan was distraught to discover that his father, the king, had been killed.
Although the prince’s political stance toward mages has hardened significantly since then, he has yet to fully allay concerns over his suitability to rule. As such, he has taken the counsel of many prominent nobles—including Garen’s aunt, High Marshal Tianna Crownguard—and pledged to heed their wisdom and experience in the days ahead.
For he must examine his own conscience and allegiances carefully if he is ever to come into his inheritance, and be crowned King Jarvan IV of Demacia.
JARVAN IV VOICE - League of Legends
FUN FACTS ABOUT JARVAN IV
1. Voice Actor Connection:
- Jarvan IV is voiced by Erik Braa, who also voices Draven. Both champions share a similar confident and commanding demeanor, reflecting Braa's versatility as a voice actor in capturing different character personalities.
2. Inspiration from Historical Figures:
- Jarvan IV's character design draws inspiration from historical figures such as Joan of Arc and King Arthur. His armor and noble demeanor reflect these inspirations, emphasizing his role as a heroic and chivalrous leader.
3. Early Design Iterations:
- During early development, Jarvan IV was originally named "Lightshield" and had a different set of abilities. His ultimate ability, Cataclysm, was initially designed as his passive ability. However, Riot Games reworked his kit to better fit his role as a frontline bruiser and initiator.
4. In-Game Easter Egg:
- Jarvan IV has an Easter egg interaction with Swain, where if Swain uses his ultimate ability, "Demacian Standard," Jarvan's voice line changes to "General Swain, you are out of line!" This interaction reflects the tension between the Noxian and Demacian factions within the lore.
5. Familial Connection:
- Jarvan IV is the son of Jarvan III, the previous king of Demacia. His lineage and noble upbringing shape his sense of duty and honor, driving him to uphold the principles of justice and order within his kingdom.
ABILITIES OF JARVAN IV
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.
JARVAN IV ABILITIES COMBOS
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Jarvan IV - league of legends |
1. Standard Engage Combo:
- E-Q Combo: Use "Dragon Strike" (E) to dash to a target location, then immediately follow up with "Demacian Standard" (Q) to pull yourself to the standard's location, knocking up and damaging enemies in your path. This combo is excellent for engaging on enemy champions or catching out-of-position targets.
2. Ultimate Combo:
- R-E-Q Combo: Cast "Cataclysm" (R) to trap enemy champions within the arena. Then, use "Dragon Strike" (E) to dash to the edge of Cataclysm's terrain, followed by "Demacian Standard" (Q) to pull yourself to the standard's location, knocking up enemies caught inside the ultimate. This combo maximizes Cataclysm's lockdown potential and allows for significant burst damage when coordinated with teammates.
3. Disengage Combo:
- E-Q Combo (Escape): Use "Dragon Strike" (E) to dash to a nearby ally, minion, or ward, then immediately follow up with "Demacian Standard" (Q) to pull yourself to safety. This combo can help Jarvan IV escape dangerous situations or disengage from unfavorable fights by quickly repositioning himself away from the enemy team.
4. Terrain Combo:
- Q-R Combo: Cast "Demacian Standard" (Q) near terrain or structures, then use "Cataclysm" (R) to create a wall between the standard and the enemy team. This combo limits the enemy's movement options and can be particularly effective when fighting in narrow jungle pathways or around objectives like Dragon or Baron.
5. Burst Combo:
- E-Q-AA Combo: Use "Dragon Strike" (E) to dash to a target, then immediately auto-attack (AA) for additional damage. Follow up with "Demacian Standard" (Q) to knock up the target and deal extra damage. This combo allows Jarvan IV to quickly burst down squishy targets in the early game or during skirmishes.
6. Peel Combo:
- R-Q Combo: Use "Cataclysm" (R) to trap enemy champions, then cast "Demacian Standard" (Q) outside of the ultimate's terrain to create an escape path for your allies. This combo can help peel for your carries or disengage from unfavorable fights by creating distance between your team and the enemy frontline.
BUILD OF JARVAN IV
TIPS ON HOW TO PLAY WITH JARVAN IV
1. Master Your Engages:
- Jarvan IV is known for his powerful engage potential with his E-Q combo. However, timing and target selection are crucial. Don't engage recklessly; instead, look for opportunities where you can catch out priority targets or set up favorable team fights. Coordinate with your team to follow up on your engages for maximum impact.
2. Utilize Your Ultimate Wisely:
- Cataclysm (R) can be a game-changing ability when used correctly. It can isolate key targets, disrupt enemy formations, or even secure objectives. However, be mindful of its potential drawbacks, such as trapping your teammates or enabling enemy counter-engage. Use it strategically, considering both its offensive and defensive applications.
3. Maintain Vision Control:
- As a jungler, vision control is paramount. Use your trinket, control wards, and Oracle Lens to establish vision dominance in key areas of the map. Secure vision around objectives, choke points, and enemy jungle entrances to track the enemy jungler, set up ganks, or counter their plays effectively.
4. Track Enemy Cooldowns and Summoner Spells:
- Understanding the cooldowns and summoner spells of your opponents can give you a significant advantage. Keep track of key abilities that can interrupt your engages or escape your cataclysm, such as dashes, flashes, or crowd control. Coordinate with your team to punish enemies when their crucial cooldowns are down.
5. Adapt Your Build:
- Jarvan IV's build can vary depending on the game's state and your team's needs. While a typical bruiser build with items like Black Cleaver and Sterak's Gage is often effective, don't be afraid to adapt your build to the specific circumstances of the game. Consider building tanky if your team lacks frontline or opting for more damage if you're snowballing early.
TIPS FOR COUNTERING JARVAN IV
1. Disengage Abilities:
- Champions with strong disengage abilities can frustrate Jarvan IV's engage attempts. Abilities like Janna's Howling Gale, Gragas' Explosive Cask, or Alistar's Pulverize can interrupt Jarvan IV's engages and create distance between him and his team.
2. Mobile Champions:
- Champions with high mobility can easily escape Jarvan IV's Cataclysm or his E-Q combo. Champions like Ezreal, Tristana, or LeBlanc can dash or blink out of Cataclysm's confines, making it difficult for Jarvan IV to lock them down.
3. Counter-Engage:
- Instead of disengaging, some champions excel at counter-engaging when Jarvan IV dives into the enemy team. Champions like Malphite, Orianna, or Miss Fortune can punish Jarvan IV and his team for overcommitting by landing devastating AoE abilities on clustered enemies.
4. Warding and Map Awareness:
- Jarvan IV's ganks are potent, especially with his EQ combo. Warding key areas of the map and maintaining good map awareness can help you avoid falling victim to surprise ganks from Jarvan IV. Keep an eye on the minimap and communicate with your team to track Jarvan IV's movements.
5. Building Tenacity and Defense:
- Jarvan IV relies heavily on crowd control to lock down targets for his team to follow up. Building items that grant tenacity, such as Mercury's Treads or Sterak's Gage, can reduce the duration of his crowd control effects and give you more room to maneuver during team fights.
6. Counter-Jungling:
- Jarvan IV's early game power comes from his ability to gank lanes effectively. By invading his jungle, stealing his camps, and disrupting his pathing, you can set him behind and limit his impact on the game. Coordinate with your team and keep track of his movements to invade safely.
7. Punish Cooldowns:
- Jarvan IV's abilities, especially his Cataclysm ultimate, have relatively long cooldowns, especially in the early game. Punish him when his abilities are on cooldown by engaging or trading aggressively, knowing that he won't have access to his full combo to retaliate.
JARVAN IV THE EXEMPLAR OF DEMACIA
Reviewed by Focus Runeterra
on
abril 14, 2024
Rating:

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